■Grand Battle
Grand Battles are special Guild Battles in which 48 guilds chosen from multiple Worlds wage war.
During 1 season, the 48 chosen guilds will be allocated to different maps.
In each map, 4 of the 48 guilds will fight for control over bases.
■Commencement Periods/Seasons
1 season takes place from Tuesday~Sunday.
Ranking Calculation: Tuesday 4:00 (Server Time)
Opponent Matching Finalized: Tuesday 7:30 (Server Time)
Strategy Phase: 7:45~20:30 (Server Time)
War Phase: 20:45~21:30 (Server Time)
For any Worlds where Grand Battles will be commenced,
Guild Battles will be on hiatus from Monday~Sunday the week the Grand Battles are commenced.
After the Grand Battles end, the Guild Battles will recommence, continuing from how
the status of the map, base ownership, etc., were before the hiatus started.
■Participation Requirements
The guilds in the top 48 of the Total Guild BP rankings
at the time rankings are calculated can participate.
Rankings are calculated for all Worlds that are part of a Grand Battle group.
The guilds and guild members that can participate will be set at the time rankings are calculated.
Guild members who either join or temporarily leave a guild mid-season cannot participate.
■Classes and Blocks
The 48 participating guilds will be ordered by Total BP and divided into Classes.
From there, they will be randomly assigned to one of the Blocks prepared for each Class.
・Classes: [Grand Master] [Expert Class] [Elite Class] (3 Classes total)
・Blocks: [Block A] [Block B] [Block C] [Block D] (4 Blocks for each Class)
■The Flow of Grand Battle
Grand Battles are composed of 2 phases: Strategy Phase and War Phase.
During Strategy Phase, you [Declare] attacks on bases.
When doing so, you can also deploy defense parties to your own bases.
Once War Phase begins, you will [Siege] bases you have [Declared] to attack.
When all enemy defense parties are defeated, you can capture their base.
When War Phase ends, if there is at least 1 defense party, they can defend a base.
Regardless if it is Strategy Phase or War Phase, you can deploy a defense party to
defend your guild's bases.
A character who is already deployed cannot be deployed into a different party.
■Characters
Characters' stats and their equipped gear will be set at 20:30 (Server Time).
From that point, any stat changes from leveling up, etc., will not be applied to the Grand Battle.
For both [Siege] and [Defend], each player can deploy only 1 of each character.
If you have duplicates of the same character in your roster,
the one with the highest BP will automatically be selected.
■Bases
There are 3 types of bases—churches, castles, and temples.
Rewards will differ depending on the type of base.
Small bases (churches) yield the fewest rewards, medium bases (castles) yield a moderate amount,
and large bases (temples) yield the most.
The minimum number of characters required for 1 party to be dispatched to a base
differs depending on the type of base.
The minimum number of characters required for 1 party will be increased
in conjunction with the period of time that has passed since the opening of the World.
When a season begins, each guild will have control of 4 random churches.
When a season ends, guilds will lose control of their bases and the map will be reset.
■Points
Points are allocated to each base.
・Temples: 4 Points
・Castles: 2 Points
・Churches: 1 Points
After War Phase ends, each guild will be given Points
depending on the bases they have control of at 23:00 (Server Time).
The rankings in a Block will be determined by each guild's Points at the end of the Season.
*If multiple guilds have the same number of Points, their rankings will be determined by
what their Total Guild BP rankings were at the start of the season.
*After War Phase ends, it may take roughly 15 mins for the final results to be displayed.
■Stamina
Each character has 2 points of stamina,
and using 1 point of stamina allows them to be deployed in a siege party of defense party.
When they run out of stamina, they can no longer be deployed.
Deployed parties and stamina reset every day at 4:00 (Server Time).
■Declare
If there is a base you want to attack, select [Declare] during Strategy Phase.
Attacks can be declared on up to 3 bases in a day.
Bases that can be declared attack on can only be bases that are adjacent to your guild's.
You cannot declare attack on a base that has already been declared attack on.
Additionally, to declare attacks on castles and temples, the following requirements must be met.
・Temples: Have control of at least 1 castle.
・Castles: Have control of at least 2 churches, or 1 temple.
Guilds that have control of no bases can declare attacks on any church.
Only the Master, Chief, Commander, and Veterans can declare attacks.
■Siege
If you [Declared] attacks on bases during Strategy Phase, you can [Siege] them during War Phase.
By deploying a siege party to the target base, you can start a war,
and if all enemy defense parties are defeated, you can capture that base.
■War
A war consists of battles that occur at a base until a guild's deployed parties are defeated.
During a war, even if the enemy party is completely destroyed, their HP will not be reset,
and they will continue to fight with the state of their HP carried over.
Furthermore, any temporary buffs and debuffs received during a battle will be dispelled
at the end of the battle.
If any skills have entered their skill cooldown times during a battle,
those skill cooldown times will be reset at the end of the battle.
However, if a character has a skill with "This skill activates only 1 time per battle"
written in its description, unless specified otherwise, that skill will activate only 1 time
while the character is engaged in consecutive battles.
During the war, siege parties will be enhanced with [Grand Battle Buffs].
SPD will be increased, and the buffs' effects will become smaller the more battles are won.
Those buffs will remain until that party is defeated.
The winning party will be inflicted with [Grand Battle Debuffs] based on the number of enemies defeated.
The more battles a party wins, the greater the effects of the [Grand Battle Debuffs] will become,
with the effects lasting until that party is defeated.
The K.O. animation will automatically change based on
the Legend League and Battle League Rankings of the winning player.
■Defense
You can deploy a defense party to your bases to protect them.
Defense parties can be deployed regardless if it is Strategy Phase or War Phase.
Characters deployed in a defense party cannot be deployed to another base until their party is defeated.
The deployment of defense parties resets every day at 4:00 (Server Time).
■Counter
[Counter] can be selected if it is within 15 minutes after a base is captured.
If [Counter] is selected, the counter will begin 15 minutes after the base was captured.
When countering, defenders and attackers will switch roles,
and the sieging guild will deploy a defense party, while the defending guild deploys a siege party.
The siege party that was deployed when sieging a base will remain deployed there as a defense party.
The defense party that was deployed to the base, but was defeated, can take back the base.
Only the Master, Chief, Commander, and Veterans can counter.
■Base Memos
You can set Marks and Messages at your bases that can only be read by other guild members.
Only bases that have met the following conditions can have Base Memos set.
・Bases your guild can declare attacks or counters on
・Bases your guild has control of
Any Base Memos set will be automatically deleted after the War Phase has ended.
Only the Master, Chief, and Commander can edit Base Memos.
■Rewards
▶Rewards from Bases
Guild members who participated in Grand Battles can obtain rewards from the Guild Info screen.
Rewards will depend on the number and types of bases their guild has control of.
・Who can Claim Rewards: Guild members who deployed a party to a Grand Battle base,
regardless of if it was to [Siege] or [Defend]
・Eligible Guilds: Guilds that have control of a base as of 4:00 (Server Time)
・Reward Claiming Period: 4:00 the day after a Grand Battle~3:59 the next day (Server Time)
You can check any base's rewards from their Base Info screen.
Any rewards left unclaimed when the reward claiming period ends will be discarded.
▶Season Rewards
After a season ends, rewards will be determined based on a guild's ranking in their Class and Block,
and those rewards will be distributed to the Presents Box
of all participating guild members on Monday 3:00 (Server Time).
・Who can Claim Rewards: Guild members who deployed a party to a Grand Battle base
at least 1 time, regardless of if it was to [Seige] or [Defend]
Guild members have 14 days to claim the rewards after they have been distributed.
Any guild member who leaves a guild before rewards are distributed
will not be able to claim them.
[Grand Master]
Rank 1: 4 Amphoras of Creation
Rank 2: 3 Amphoras of Creation
Rank 3: 2 Amphoras of Creation
Rank 4: 1 Amphora of Creation
[Expert Class]
Rank 1: 4 Amphoras of Love
Rank 2: 3 Amphoras of Love
Rank 3: 2 Amphoras of Love
Rank 4: 1 Amphora of Love
[Elite Class]
Rank 1: 4 Amphoras of Spirits
Rank 2: 3 Amphoras of Spirits
Rank 3: 2 Amphoras of Spirits
Rank 4: 1 Amphora of Spirits
■MVP
The MVPs of the Grand Battle will be displayed here.
There are two categories for MVP, Siege and Defense,
and the top 3 players in each category will be displayed.
The MVP ranking calculations will be reset at 21:31 (Server Time),
and the top 3 players in both categories of that day's Grand Battle will be displayed.
*For the duration that MVPs are displayed,
if a guild changes their name, or if any players leave a guild,
the information displayed will still reflect the time the MVP rankings were calculated.
MVP Ranking Calculation: 21:30 (Server Time)
MVP Display Duration: 21:31~21:30 of the next day (Server Time)
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